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Black Ops 2 - MG08/15

File description

MG08/15 LMG from Black Ops 2 DLC 4 Zombies Map: Origins

This can be directly applied to a map, PAP version is not included but it is easy to make, to make PAP version copy and paste xmodel and rename it, then open it and change names of material files to your PAP material's name (same as name you applied in Assman or as the material in materials folder).

Everything is included, including spec, normal and cosine maps. Only issue I can see would be with the weaponfile, I done my best to get it right but with lack of stats and a weaponfile to use it might not be up to scratch.

Any other things PM me here or on UGX.

Credits:
Treyarch - Original models/anims etc.
Rollonmath42 - Porting tutorial
MakeCent's - WePack Exractor

~ Scobalula

Comments

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n1


Posted on 05.10.2015 / 17:54

0 0

Just an update: typo on soundalias on chamber, open MG08 and change to wpn_mg08_cock

and sprint_loop is not looping, here: http://www.mediafire.com/download/3xcezt82wt3um54/scobalula_mg08_sprint_loop


Posted on 05.10.2015 / 17:59

Thank you for sharing, awsome work
But the link 4 the sprint_loop doesn't seems to work


Posted on 05.10.2015 / 19:31

Works for me; Are you copying the link correctly?


Posted on 05.10.2015 / 19:48

My bad, Virus was blocking it


Posted on 05.10.2015 / 21:15

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Isn't there a cod4 version of it?


Posted on 06.10.2015 / 12:12

I only made it for CoD:5, edits to the weapon file should make it work with CoD 4, models, textures and anims, etc, should work.


Posted on 06.10.2015 / 12:19

1 1

looks nice but i think you should credit tom_bmx for making the tools to export the models and anims.... he worked hard on those tools and imo i think he should be credited...


Posted on 10.10.2015 / 2:21

Slipped my mind, sorry, but for some reason we're not allowed to edit our posts, other than that I would add Tom for using Lime and Lemon...


Posted on 10.10.2015 / 7:34

I think he should credit Tom_Bmx for all his hard work for his tools true say jzob123


Posted on 10.10.2015 / 19:09

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Good work thanks for sharing, I hope to see more from you in the future


Posted on 13.10.2015 / 16:19

Thanks! Do expect more from me, I am plan on porting most of the zombies weapons (M1927, MP40, STG, etc.) from Black Ops 2, then I may move onto MP weapons, releasing in classes such as SMGs, etc. Found a decent method posted on UGX of fixing holes so they should be non-existent, and should be fully working with correct stats.


Posted on 14.10.2015 / 10:53

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Posted on 17.10.2015 / 13:50

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Nice scob but does it have a spec/normal/cos map textures ?


Posted on 13.02.2016 / 11:54

"Everything is included, including spec, normal and cosine maps." ~ Description

And thanks.


Posted on 14.02.2016 / 16:35

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i cant get it to show up i do give mg08 and it does nothing


Posted on 22.08.2016 / 0:13

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