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COD4 Server Scripts Pack

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0 0

Can you Make Script For Me I Want Promod Script
and All Things it it


Posted on 12.02.2016 / 19:26

0 2

How that work ?


Posted on 13.02.2016 / 15:57

0 0



Posted on 18.03.2016 / 5:04

0 0

Waste of Time Looking at this it's non sense only thing that's good is the dr


Posted on 10.04.2016 / 20:25

0 0



Posted on 09.05.2016 / 12:17

0 0


Posted on 17.06.2016 / 22:01

0 0

this file doesnt work in 1.8
who can help me!?


Posted on 28.07.2016 / 16:55

2 0

what do with this ???? tutorial pls


Posted on 25.11.2016 / 16:49

1 0

Really thank you. Useful.


Posted on 17.02.2017 / 16:22

goto general.gsc type thread crazy\_antiafk something like this copy the syntax of other change the name


Posted on 06.05.2018 / 15:14

0 0

Plz Tell How To uSe,,for Eg:i added your anti afk script where my other scrips like modes.gsc starttime.gsc etc,,how tell how to actiove this


Posted on 17.04.2017 / 8:27

0 0

tutorial pls .. how to does work. i have a server . hardcore feature .. i like this . plz turorial where add this file ???? sorry for my bad english .


Posted on 08.05.2017 / 8:07

0 0

how to download it


Posted on 28.10.2017 / 9:43

0 0

how can i install this to my server ?


Posted on 07.01.2018 / 22:43

0 0

Great pack!


Posted on 07.02.2018 / 14:25

0 0

CAN SOMEBODY MAKE A VIDEO ON IT.hOW TO INSTALL THESE IN THE SERVER.EFFORTS WILL BE APPRECIATED


Posted on 06.07.2018 / 4:48

0 0

First of all u need Modtools than ur raw than ur mod source than ur mod.csv u will need to add it in there also


Posted on 15.01.2019 / 10:33

Seriously man? why are you making things complicated for others? these scripts just need threading in globallogic.gsc


Posted on 17.12.2019 / 2:21

2 1

1/10 for no tutorial


Posted on 22.03.2020 / 14:12

1 0

Playerstat.gsc dont work:

******* script runtime error *******
undefined is not an array, string, or vector: (file 'maps/mp/gametypes/playerstat.gsc', line 217)
if( game["roundsplayed"] != level.dvar["round_limit"] )
*
called from:
(file 'maps/mp/gametypes/playerstat.gsc', line 35)
self thread destroyonEnd();
*
called from:
(file 'maps/mp/gametypes/_globallogic.gsc', line 25)
level thread maps\mp\gametypes\playerstat:layerstat();
*
called from:
(file 'maps/mp/gametypes/dm.gsc', line 65)
maps\mp\gametypes\_globallogic::init();
*
started from:
(file 'maps/mp/gametypes/dm.gsc', line 63)
main()
*
************************************

******* script runtime error *******
type struct is not an entity: (file 'maps/mp/gametypes/playerstat.gsc', line 37)
self.hud_stattext = newClientHudElem(self);
*
called from:
(file 'maps/mp/gametypes/_globallogic.gsc', line 25)
level thread maps\mp\gametypes\playerstat:layerstat();
*
called from:
(file 'maps/mp/gametypes/dm.gsc', line 65)
maps\mp\gametypes\_globallogic::init();
*
started from:
(file 'maps/mp/gametypes/dm.gsc', line 63)
main()
*
************************************
----- Server Shutdown -----


Posted on 11.12.2022 / 13:45

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